(Society for the Study of Addiction) An editorial published today by Addiction argues that some online games use in-game purchasing systems that disguise or withhold the long-term cost of microtransactions until the player is already financially and psychologically committed. Such purchasing systems push free-to-play online gaming closer to gambling and may present financial risks for vulnerable players.
from EurekAlert! - Social and Behavioral Science https://ift.tt/2Ixxro1
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